#ifndef	Q_LIHGT_FBX_H
#define Q_LIHGT_FBX_H

class CSceneFbx;
class CEffect;
class CLightFbx
{
public:
	CLightFbx( CSceneFbx * pScene );
	~CLightFbx(void);

	bool	Initialize();

	void	UpdateFrame();

	void	BeginDraw();

	void	DrawFrame();

	void	EndDraw();

private:

	CEffect			*m_pEffect;
	CSceneFbx		*m_pScene;

};


#endif

